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Home > Pop > Videogames > Herzog Zwei Strategy, part 2

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Herzog Zwei Strategy, part two


Using Your Mech Effectively

You finally have your own Transformer. Now it's time to beat down all those RTS geeks and show 'em who's boss.

 

Repair Tricks

Use your Mech to repair your units.There's more to the Mech than flying around and shooting things. You need to balance your different roles and responsibilities.

Use your Mech to repair your units.Here's one technique that everyone should learn. You already know that you repair your Mech by flying over a friendly base, right? Well, any unit you carry will be repaired as well. Supply Trucks can refuel units but not repair them. That's where you come in.

Pick up a unit, then switch to the menu screen to check its status. If its health is low, quickly fly to the nearest base. In a few seconds (depending on which unit you're holding), your unit will be fully repaired. Now put it back, and continue with the others.

This is especially important for the units on your front lines. You have to occasionally check up on all of your units; you don't want the carefully built defenses at that base to crumble behind your back.

 

Drawing Fire

Use your Mech to draw fire away from your ground units.Sooner or later, you'll have to send your army against a well-fortified HB. This can be costly in units, time, and money, especially if Gatling Guns are involved.

Those Guns have a weakness that you can exploit: they can fire their cannons or fire missiles, but not both.

Here's what you do. Send in your units and attack, than fly in and use yourself as bait. The Guns will always fire their missiles against you, and you can outfly those missiles, so you can effectively draw their fire and avoid any real damage.

Just remember that the Gatling Guns' missiles have a longer range and do more damage than the SAM's. Just keep moving around and you'll save your ground units for a few more seconds. Oftentimes, those extra seconds will mean the match.

 

Some Extra Notes

Don't chase the other Mech all the way back to its Home Base.Sometimes you want to chase the other Mech down and destroy it, and sometimes you don't. Be sure to know when to let go; you don't want to chase yourself into a missile ambush and get killed.

You know better than to attack the HB with one unit at a time, right? Build up a convoy before you send it out. I often find a safe place or two and build up a squad of Tanks. Have Tank squads at more than one base; then you can either send in several waves, or go for one huge, final battle.

You can use the occasional Tank as a Harassment tool. When you do so, use the Mech to fly it in, and drop it at the most vulnerable side of the HB (usually the back). If you really catch your friend by surprise, you can do a terrific amonount of damage.

Of course, if he/she doesn't learn their lesson and start building defenses, keep up the attack. Punish ignorance.

If you really want to be a jerk, fly in some Gatling Guns with your HB assault. Drop a couple Guns at the edge of the HB, and, well, you know. Your friend's probably going to start punching you after a minute of abuse, but, hey, that's the mark of the best multiplayer videogames.

Don't make the "Transformers" sound when your Mech changes. Seriously. Nobody likes a dweeb.

Most real-time strategy games are for losers and are boring.

 

last page -- how to easily defeat the computer player.

 

page 1
The opening game, defending your bases.

page 2
General strategies for maps 1-4.

page 3
General strategies for maps 5-8.

page 4
Harassment, sabotage, running home.

page 5
Some advanced defensive tactics.

page 6
Thinking offensively.

page 7
More offense, there's always more offense.

page 8
Using your Mech effectively.

page 9
How to easily beat the computer player.