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Advance Wars 2 Custom Maps
Rampart - click for closeup
 
 
   
   

Advance Wars 2 is the excellent strategy game for the Gameboy Advance.

Here are some multiplayer maps that I created with the game's custom map editor. Share and enjoy!

 

Rampart
(click for closeup)

Players: 4 - Bases: 2
Extras: 2 mechs, 1 apc, 3 missile silos; 16 cities, 4 bases, 4 port, 4 airport (all neutral).

   
 

Rampart is the four-player tribute to the Atari Games arcade classic. Safe behind your walls, you can unleash ships, planes, or missiles against your opponents.

Castle Walls: In Rampart, players would build castles with Tetris blocks and then destroy each other in cannonball assaults. This gave me the perfect opportunity to use pipes as makeshift walls. If you observe, you'll notice that each player's pipe has one vulnerable joint.

The roads also contribute to the 'unfinished castle' look, fitting perfectly in the Rampart universe while allowing greater mobility for wheeled units.

Missiles: Including a number of missiles was another no-brainer. Three missiles may not seem like enough to do serious damage, but I think they work perfectly as an added line of defense. Remember not to waste these too soon - the computer launches them all at the very start of the game. Don't make that mistake.

Diamond Lake: I began designing this level as the diamond formation you see above. It took me forever to figure out what to do with it (each map needs a hook), but I eventually settled on a giant lake.

This is a great addition because it gives you the freedom to attack any of the other three countries. The lake is small enough to cross in a couple turns, and jsut big enough to evade a submarine if you're lucky. And no reefs to hide in!

Airports: Easy access to neutral airports give you the option of sending transports and copters. I wanted a level that promises a little bit of everything. The key is that you won't have enough money to spend on every toy you want. You'll need to be careful managing resources.

Forests: Each country contains a square section of sense forests as an outer layer of defense. I shouldn't have to tell you how helpful this can be during Fog of War games.

Bridges: Each country is connected by two bridges on each side. This reduces the amount of bottlecks, which I absolutely hate. The Advance Wars maps included in the game are seriously guilty of this offense. For Rampart, there are 7 points of entry into your territory: 4 by land, and 3 by sea. The airports are the icing on the cake.

Bridges: Should you begin by securing your own country, capturing cities and bases, or should you lead an early invasion? I enjoy this open-ended approach, as it always requires you to pay attention to your friends, and change tactics accordingly. You'll have a lot of fun with this one.

   
 

Detail of Rampart

Download Map Pack #3
(featuring maps 7 - 9)

       

Candyland Sucks
Crazy, Baby!
Die Fatty Die!
Freak'n Vietnam, Man
Drink and Drown
Kill the Swiss
Flatland Bums
Rampart
Where's Ohma?
Oasis

Adventure!
Gonzo's Dead
Gauntlet Lives
Sunburst
Twin City War

 

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