Candyland
Sucks is a perefct example of my ideal multiplayer
map. An intense 4-player map that skips all the boring preperation
and jumps right into the fighting.
What's
unique: Notice that each side starts with six factory
bases, with only two on their home island. The other four factories
are scattered across the various island chains.
This
has a number of advantages. First, there's no wasting the first
four or five turns building up infantry, capturing terrirory, and
moving them into position. Each island houses factories for up to
three players.
Naval
vessels: Each player also begins with 1 Lander and
2 Submarines. This presents several different strategies for you.
Do you want to sink the other players' Landers, sneak up on their
Subs, or cut off waterways and play defense? It's really up to you,
and that's what I wanted to offer.
Fog
of War:
The Subs are also vitally important in Fog of War, thanks to their
long range of vision. Of course, you could hunt down opposing subs,
but it's always a risky venture (you'll also burn a ton of fuel).
Choices, choices. Note that the water maze should allow you to escape
almost any situation; and, yeah, I was thinking of Pac-Man.
Multiple
fronts: Because your factories are scattered about,
you have to deal with several fronts at once. You have to be careful
with spending your money properly. Should you ignore one island
to defend territory in another? Should you try to keep an opponent
tied down, and steal his bases? And will you be able to reach enough
neutral cities to gain a real advantage?
There
is a balance that can be disrupted if one player loses his precious
factories, or worse, their home island is unprotected. And no matter
the advantage on person has over another, everyone has to cross
the water and face those Subs.
High
Harbor: High Harbor is the one island chain that
is uninhabited. It also happens to house four neutral cities, and
four Missile silos. Given the tight balance on this map, these are
some valuable prizes.
The
territory is far enough away so no one can reach it early in the
game. And the island is designed so the Missiles - the best part
- are tucked away in the back. Everybody wants to go to High Harbor.
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